Tag: world-slayer

Steampirates: Rin’s Story

Steampirates: Rin’s Story

Hey, everyone! We’d like to announce Steampirates: Rin’s Story, a simple, but distinct free game, designed to introduce and promote the universe of World Slayer to a broader audience.
Rin’s Story is a pirate manager with RPG elements. As evident from the name, it tells the story of Rin Breaker before the events of World Slayer. Take the role of the famous steampirate on her way to become the leader of the entire faction.

  

Build your own adventure – choose your companions, upgrade your base and improve your skills, craft equipment and fight against corruption and injustice.
The game will be available for free on Google Play and App Store.

Fight for the Free!

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Tag: world-slayer


Introducing: Elza

It’s time to introduce a new character, not featured in the demo!

Name: Elza Valcorice
Class: Gifted Neuro-Bitch
Weapon: Neuro Devices

Some people complain that I’m too high maintenance. But in fact I’m very simple – I tell you what to do, and you do it.

Elza Valcorice

 

A spoiled aristocrat, an heir to a large corporation, a bitch and a psychopath… and also a genius engineer and inventor of neuro devices.

Neuro devices are special type of tech, that runs on neural impulses supplied by human brain, so basically you can say it’s controlled by thought. However, there are very few people who can use this technology, since it puts a lot of strain on user’s mind.
Elza is always bored by routine and looking for new thrills. For example, she built her own illegal device black market network that she’s been successfully running for a few years. No one can say what she’ll do next, and what disasters it will bring. Elza loves doing everything inappropriate: abuses alcohol, exploits men, brags about herself, ignores the law and engages in unethical activities.

Join: To get her in/join the party Slayer must offer her the thrills she never experienced before.


We did it again.

A patch?! Again?! Why?!, – you might ask, but hey. We’re working to make the best possible experience for players, so we’ve rebuilt the demo with a few new features.
Optimization – now the game runs faster and requires less space – only ~150 MB for the mobile version, down from ~240 MB.

We’ve improved the map’s control system. Pathfinding is now more accurate (although, there’s still work to do), and you can aim before making a move. Just hold left mouse button/finger and move around the map, it will highlight where you’re pointing. It also pauses everyone’s movement so you can take your time and pick where you want to go. That’s more convenient for both mobiles and PC. When you’re ready to go, just release the button/finger and the character will start moving.
“DO IT!” button improvement – we’ve removed long texts from the description. Instead AP, EP and restrictions are shown in special interface windows. You can also now use “help” panel to check what attacks are restricted for every character and why.

Balance improvement – battles are more balanced now, and are more fun.

Also, minor bugs are fixed. Hope we didn’t make some new ones. Play the demo to find out.