Tag: nonlinear

Meet Lia Nao

‘Those poor little generals are so disappointed after trying to oppose me… we should forgive them…  And execute right now!   

Name: Lia Nao
Class: Berserker Princess
Weapon: Razors, Daggers, Blades

When you hear that a ruthless tyrant slays hundreds of enemies in just a wink of an eye, would you, by any chance, imagine a face such as this one? No? Well, then you should meet Lia Nao, the Empress of the Marshmallow Kingdom (the name was her idea, because ‘it should be something cute, eh?’), a fusion of a bloodthirsty murderer with a pure child. She’s often called an ‘innocent killer’, a ‘berserker princess’, a ‘demon angel’, and sometimes even a ”cute dumb goddess of war’ (she doesn’t like that one).
Some time ago Marshmallow Kingdom was a nomadic bandit tribe called ‘Brutal Death Beaters’ (which apparently doesn’t sound cute!). The tribe was lead by her father, and then by her sister, Mia Nao. She was a very cruel ruler (Lia thinks she was cool, but not cute at all). Under her rule the Beaters came to glory and conquered a lot of lands, becoming an Empire. Of course that made Mia a threat to the Alliance of the Inevitable Bliss and she was assassinated, so Lia promissed to burn the AIB to ashes and started a war against it.
Princess Nao is always accompanied by Mao, a sorcerer cat who makes up for Nao’s absence of any magical or technical skills. The origin of this mysterious creature that sleeps on her head is unknown. He once just came up to her and climbed on her head. She smiled and since then they never fell apart.

banner

Tag: nonlinear


We did it again.

A patch?! Again?! Why?!, – you might ask, but hey. We’re working to make the best possible experience for players, so we’ve rebuilt the demo with a few new features.
Optimization – now the game runs faster and requires less space – only ~150 MB for the mobile version, down from ~240 MB.

We’ve improved the map’s control system. Pathfinding is now more accurate (although, there’s still work to do), and you can aim before making a move. Just hold left mouse button/finger and move around the map, it will highlight where you’re pointing. It also pauses everyone’s movement so you can take your time and pick where you want to go. That’s more convenient for both mobiles and PC. When you’re ready to go, just release the button/finger and the character will start moving.
“DO IT!” button improvement – we’ve removed long texts from the description. Instead AP, EP and restrictions are shown in special interface windows. You can also now use “help” panel to check what attacks are restricted for every character and why.

Balance improvement – battles are more balanced now, and are more fun.

Also, minor bugs are fixed. Hope we didn’t make some new ones. Play the demo to find out.